I was terribly pleased when two former members of my gaming group joined us while home from college. We finished the third chapter of Waterdeep: Dragon Heist with “betrayals within betrayals.”
The adventure has a bit of a heavy hand when it comes to keeping the PC’s on track. Often times there are powerful NPC’s in the wings waiting to point them in the right direction. My group seems to strain against those confines from time to time, which I find more enjoyable than frustrating. But it also doesn’t feel like a true sandbox, most like a go-cart track where the players can bounce around a bit from side to side but ultimately will end up going around.
Anyways, I hope you handful of readers had a great Thanksgiving, and thanks for reading!