This seems like a bit of a change of pace, but as I’ve been plodding along with my weekly D&D campaign I have been asking myself, “what do I do if I were to stop running RPG’s for a span of time?” The answer is that I would likely switch to solo wargames, especially those with a bit of narrative elements to them. Three contenders in that regard are Hardwired (now called Exploit Zero because of copyright issues), Five Parsecs from Home by Modiphus, or 5150 by Two Hour Wargames. Of the three, Exploit Zero is the least RPG-oriented and the least complicated, with Five Parsecs on the most detailed, most complicated side.
I got this piece from the Flatline City Kickstarter, which has the dubious achievement of being one of the few FDM-oriented terrain campaigns to have most of their terrain NOT be able to fit on the standard printing bed of an Ender 3. I had to reduce the larger buildings to 90% to make it work. But the small building kiosks are small enough that I can even print them on the smaller Flashforge Adventurer 3, and look like they work in anything in the cyberpunk/sci-fi range of genres.
So this if my first outing for one of these buildings. I thought I would push myself a little and do a color that I rarely do and don’t feel particularly confident about: yellow. It took several coats and did not really come together until the brown wash went onto it to grime it up a bit, but I am fairly happy with the result.
In other news, I am behind on a couple of blog posts, not to mention a topic I alluded to a few days ago and still have not gotten around to addressing, but stay tuned!